Skyrim: Requiem - The Roleplaying Overhaul
  1. Skyrim: Requiem - The Roleplaying Overhaul
  2. REQ-180

Some creatures move permenanently slow because they have low base health/stamina

    Details

    • Type: Bug Bug
    • Status: discussion (View Workflow)
    • Priority: Minor Minor
    • Resolution: Unresolved
    • Affects Version/s: Requiem 1.8.0, Requiem 1.8.1
    • Fix Version/s: None
    • Component/s: Core Mod
    • Complexity:
      minor

      Description

      As pointed out by deane9850 at the Nexus forums, some creatures like random dogs move very slow in Requiem 1.8. This happens because the exhaustion based-speed penalties are now applied to each and every NPC. These creatures however have less than 30 health and/or stamina and thus trigger the debuffs permanently.

      To solve the issue, it should suffice to add a condition that the base-value of the attributes should be at least 30 points.

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            • Assignee:
              Unassigned
              Reporter:
              ogerboss
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              Dates

              • Created:
                Updated: