Currently the potent spirit summons are based on the "higher tier" of the respective creature, e.g. Frost Troll instead of normal Troll. In hindsight that was a bad idea because it makes it hard to have an overview of what is inherited from where and from a player perspective the difference isn't noticeable. thinks it would be better to base the potent summons on the normal summon and give them a fixed percentual increase to health, height, damage and speed.
provide a clear definition of how a potent spirit/familiar summon is different from the base summon
update all spirit/familiar summons to follow these rules