Differences between normal and potent spirit summons are inconsistent

Description

Currently the potent spirit summons are based on the "higher tier" of the respective creature, e.g. Frost Troll instead of normal Troll. In hindsight that was a bad idea because it makes it hard to have an overview of what is inherited from where and from a player perspective the difference isn't noticeable. thinks it would be better to base the potent summons on the normal summon and give them a fixed percentual increase to health, height, damage and speed.

Acceptance Criteria

  • provide a clear definition of how a potent spirit/familiar summon is different from the base summon

  • update all spirit/familiar summons to follow these rules

Testing instructions

None

Assignee

Unassigned

Reporter

ogerboss

Affects versions

Fix versions

None

Priority

Minor

Labels

Components

Configure